As I understand it, the concept is as follows; Users will access our application via their iPhone, the application will direct them to a landmark where we have placed a symbol. When they view the symbol through their iPhone a character we have designed will explain some aspect of history to the user and then give them the choice to view a selection of different locations (i.e. A physical location, URL or a node) that then gives the user a number of locations they can visit, rather than just one. This will mean that the narrative will not be completely linear, but will provide the user with a new experience every time he uses the application. The narrative could be a riddle that needs to be solved or that the user is rewarded when they reach the end (or punished, depending on how they end).
If I have missed anything please feel free to correct me.
Matt and Olympia, if you guys don't really like the sound of this tell us or have thought of a more exciting way to use the technology please tell us and we can change this if we all agree on it. If you do, please do so now because we need to get on with developing the game itself now rather than just the concept if we actually want to get something done.
Roles:
Iain: General 3D & 2D work, can help with sound. History Research.
James: Character Animation & Sound Design. History Research.
Mark: Keeping Development Diary, Organizing meetings and keeping minutes . History Research.
Donna: General Art Stuff & History Research.
Kenneth: 3D work, can try and help with programming if Matt want me to. History Research.
Matt: Programming and ??
Olympia: Art work & Storyline.
Suzanne: Interface design. General art work.
Again feel free to edit your roles as you wish, and if you are unhappy with anything say so.
Kenneth
We will also need someone to plan the gameplay eg. the story and how to follow frm one link to the other.
ReplyDeleteHere's an interesting site which could give us ideas for stories...
http://www.paranormaldiscovery.co.uk/haunteddundee.htm
I like the idea so far :)
ReplyDeleteI can definitely work on the story and narrative structure, dialogue etc.
~Olympia
Also, I'm good with with illustration and character design. I could make some character, concept art and promo art (the like that appears on posters, covers, etc, for a more professional look).
ReplyDeleteWe should definitely assign more specific roles to artists, to avoid confusion and save time.
~Olympia
Dundee historical places, city council web sitethe city council web site has this list of historical places:
ReplyDeleteBalgay Bridge
Broughty Castle
Claypotts Castle
Cox's Stack
Dudhope Castle
HM Frigate Unicorn
The Howff
Magdalen Green Bandstand
Mains Castle
Mercat Cross and old steeple
McManus Gallery
Mills Observatory
RRS Discovery
Tay Bridges
The Law
Verdant Works
so, gaher key points and weave them into a story / puzzle?
- Iain
I will get information on each of the points above by thursday. Might make it easier to discuss a narrative/story to the concept this way.
ReplyDeletejames
Since I'm not doing the research myself, I'll be waiting for the results to start working on the storyline/structure. We should have a meeting with the people involved in the research.
ReplyDelete~Olympia
I have done rough research into the points above with a little information for each. If we are still meeting up tomorrow what time at? I have a word document with the information so if needed e-mail me to get it or will share with you tomorrow. my e-mail is james_mcnults@hotmail.co.uk.
ReplyDeletejames
I can also put together a promotional website for the game when we decide on a name if everyone thinks thats a good idea?
ReplyDeleteThat's a great idea. We may need to have some sites which the player is directed to to get further instructions etc. but i guess we can talk about this at the meeting
ReplyDeleteGood. I am happy to do all the web design stuff then and the interface design!
ReplyDelete