Thursday, 22 April 2010

nicer?


A few rendering issues going on, but good? no good?
-Iain

3 comments:

  1. looks pretty sweet... what did you use to render?

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  2. mental ray, the ground is the usual, the materials on the ebuc are phong's i think. shiny! i put in a bunch of lights for reflections. guessing ambient occlusion doesn't take shadows though, and the lips are meant to be a different colour. in fact the colours of the whole thing are really washed out. just needs more time to play, i'll get it rigged properly for monday unless you're in dundee this weekend? i could get it done earlier

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